Master Thesis: Quality of Experience for AI/AR Glasses
publicerat av Ericsson
- Företag
- Ericsson
- Ort
- Stockholm
- Sista ansökningsdag
- Ej angiven
- Nivå
- Master/civilingenjör (30 hp)
- Antal studenter
- 1 student
- Period
- Planned start in spring 2027.
- Passar program
- Computer Science, Information and Communication Technology, Human–Computer Interaction, Software Engineering
Beskrivning
AI/AR glasses need network capabilities that support context-aware spatial experiences while meeting users’ expectations of quality. This master’s thesis at Ericsson’s Consumer & Industry Lab will examine those requirements and investigate how Quality of Experience (QoE) can be assessed for selected use cases.
The assignment
- Determine the network functions, performance limits, and QoE assessment challenges associated with selected AI/AR glasses use cases.
- Evaluate whether biometric measurements would be useful within the project’s scope.
- Produce a feasibility report addressing the research question and recommending methods for measuring QoE.
- Run user studies to evaluate QoE and present the findings in the final thesis report.
Who we are looking for
- Master’s student with a strong academic record and an analytical, curious, and open-minded approach.
- Fluent in spoken and written English.
- Good knowledge of Unity, Unreal, OpenXR, Android XR, and AR/VR programming.
- Hands-on experience with qualitative and quantitative research methods and data analysis.
- Interest in research that combines business and technology.
- Experience building Meta Quest applications or working with AR glasses is advantageous.
- Experience using AI services such as GPT or Claude, or other AI tools and devices, is advantageous.
What we offer
- An opportunity to explore emerging consumer and enterprise technologies at Ericsson’s Consumer & Industry Lab.
- A collaborative team environment with opportunities to apply technical skills and creative thinking to challenging technology problems.
Practical details
Location: Stockholm. Planned start: spring 2027. Job reference: 792953.
Förkunskapskrav
Applicants should be master’s students with strong academic results, fluent English, and good knowledge of Unity, Unreal, OpenXR, Android XR, and AR/VR programming. Practical experience in qualitative and quantitative research and data analysis is required, together with an interest in interdisciplinary business and technology research. Experience with Meta Quest development, AR glasses, or AI services and devices is a merit.
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